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Welcome to Tullamods. Here you'll find news about Bagnon, Bongos, Sage, and OmniCC

Building a better? Bagnon
By: Tuller - 05-29-2009 07:23 AM
Tuller's Avatar So, I'm now working on writing a completely new version of Bagnon. This version may or may not ever be released. I'm basically experimenting with a slightly different style of programming in order to hopefully maximize the amount of code I can reuse between Combuctor and Bagnon. Hopefully, you all will see something out of this project within a week or two.

WoW 3.0'd
By: Tuller - 10-22-2008 08:01 AM
Tuller's Avatar The Second Great Sundering (the first being WoW 2.0) has happened. It'll be interesting to see what the addon landscape looks like after the dust has finally settled. In the ideal world, all Bongos2 users will move on to Dominos/Bartender4, and all Bongos3/Trinity/Flexbar3 users will move on to Macaroon.


Anyway, here's what I learned on patch day:

People liked Bongos3 (actually, I knew this already :P). A lot of people were still using Bongos2. Dominos is really a Bongos2 replacement more than it is a Bongos3 one, so those Bongos3 users who were really using all of the features of Bongos3 are now a bit lost.

I had a lot of usability tweaks to make to Dominos, hence the need for 1.6.x and 1.7.x. I think I've gotten most of the usability problems out of the way, but probably will make a few more tweaks before I'm done.

A lot of people don't read the full addon description before downloading stuff. Evidence: everyone who asked about out of range coloring

Blizzard broke more things than I thought. Evidence: LOD addons & Vista users.


And here are my plans for the future:

A Bagnon rewriteish. Need to fix a lot of display bugs, and I think redo Bagnon_Forever a bit.

The return of Sage in some form. I'll likely be based off Dominos bar code (Sage 1.0 and 2.0 were based off of/were the basis for the bar code in Bongos1 and Bongos2). Major new things will be a higher priority in display for your buffs/debuffs, along with some way of displaying threat.

More usability improvements to Dominos. Bartender4 has a good model for show states that I'll probably implement in Dominos. I also like the custom state header implementation, too, but I'll probably not port that over. Sliders will likely be added for things like max number of action buttons per bar, and number of action bars. I just need to remember to add a prompt telling users that adjusting the setting will reset their bar layout. I'm also considering including a red range type addon in the download, not so much for the people who cannot read, but more to address the realish problem of not being able to adjust the OOR color.

More Combuctor features. I'll be refining/rewriting the set api, adding in configuration options for how and when Combuctor should automatically display.

Plans Pt2
By: Tuller - 10-03-2008 06:06 AM
Tuller's Avatar Okay, we're rapidly approaching the release of 3.0.2 on retail (October 14th). Here's what's left to do:

Dominos
  • Fix some remaining bugs
  • Publish the Dominos guide, like the Bongos3 one. I consider this really, really, important, since when 3.0.2 hits, everybody's old action bars are no longer going to work. Users of Bongos2, Bongos3, Bartender3, TrinityBars, InfiniBar, FlexBar2: they're all going to be looking either for an upgraded version of their stuff, or even at just new things that are 3.0 compatible. I want to give them a warm welcome :P

Combuctor
  • Complete the new version. There's big changes in it :P

Bagnon and OmniCC are complete as far as 3.0.2 compatibility goes. I really still want to do a complete code review of Bagnon, since after looking at it again, its a bit messy. OmniCC is right where I want it to be, I think.

SellFish and Ludwig are complete. Ludwig should be revisited in the future at some point, since again, its old code :P

Sage: I'm thinking Wrath will be the target date for a new version. There's just so much to do, and not enough time.

Plans
By: Tuller - 08-20-2008 07:28 PM
Tuller's Avatar Gathering thoughts...

Dominos
  • Redesign the bag bar. Add in a one bag option, along with making it smaller.
  • Make profiles per class. It makes more sense that way.
  • Release a red range plugin, most likely.
  • Write a guide before Wrath is out. Dominos is intended to be used by pretty much everyone, after all.

Combuctor
  • Add in some basic options (max item scale)
  • Figure out a good way to do customizable tabs. If I cannot figure out a good way, don't implement them :P

OmniCC
  • Figure out if there's a good way to limit the CPU impact of the pulse, via probably disabling it in the case of silence/counterspell

Bagnon
  • Clean up code, fix bugs. Bagnon should be in bugfix mode unless Combuctor does not pan out.

Bagnon Forever/Tooltips
  • Full Wrath compatibility

SellFish, Ludwig
  • Bugfix mode
  • Ludwig probably should get a minor redesign, and maybe support for spell links

OmniCC 2.0
By: Tuller - 10-06-2007 09:39 PM
Tuller's Avatar Apologies for not posting much.

Today, I released a new major release of OmniCC. This release includes a GUI which I've been putting off for months. Go and play around with it

Since I stick all of my stuff on multiple websites, I'm moving my version history pages over to tullamods@googlecode. So if you're here looking for version history, look there.




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